Sign In or Register Now  
Shopping Cart  Checkout  Help  FAQs
 
Special Launch offer on the NVIDIA® Quadro® FX 1700 by
PNY for SolidWorks® 2008 Design Professionals
Featuring a revolutionary unified architecture, and a capacious 512MB frame buffer, the NVIDIA Quadro FX 1700 by PNY dynamically allocates geometry, shading, and compute processing power to deliver optimized GPU performance. Shader Model 4.0 support enables next generation ultra-realistic, real-time OpenGL and DirectX 10 visualization applications. With two dual-link DVI-I connectors, NVIDIA Quadro FX 1700 offers superb image quality at resolutions up to 2560 x 1600 at 60Hz.

SolidWorks design professionals depend on NVIDIA Quadro performance, display quality, and certification to deliver the productivity necessary to shorten design cycles and decrease time to market. The FX 1700 is an ideal choice for either Windows XP or Vista, and is capable of delivering the full Windows Vista Aero user interface. All of the innovative new graphics-dependent features introduced with SolidWorks 2008 are also supported – making the FX 1700 the forward-compatible choice for any workstation.

Supported Platforms
  • Microsoft® Windows Vista™ (64- and 32-bit)
  • Microsoft Windows® XP (64- and 32-bit)
  • Microsoft Windows 2000 (32-bit)
  • Linux® – Full OpenGL implementation complete with NVIDIA
    and ARB extensions (64- and 32-bit)
  • Intel EM64T, AMD64
NVIDIA Quadro FX 1700 Architecture
  • 128-bit color precision
  • Unlimited fragment instruction
  • Unlimited vertex instruction
  • 3D volumetric texture support
  • 12 pixels per clock rendering engine
  • Hardware accelerated antialiased points and lines
  • Hardware OpenGL overlay planes
  • Hardware accelerated two-sided lighting
  • Hardware accelerated clipping planes
  • 3rd-generation occlusion culling
  • 16 textures per pixel in fragment programs
  • Window ID clipping functionality
  • Hardware accelerated line stippling
Shading Architecture
  • Full Shader Model 4.0 (OpenGL 2.1/DirectX 10 class)
  • Long fragment programs (unlimited instructions)
  • Long vertex programs (unlimited instructions)
  • Looping and subroutines (up to 256 loops per vertex program)
  • Dynamic flow control
  • Conditional Execution
High Level Shader Languages
  • Optimized compiler for Cg and Microsoft HLSL
  • OpenGL 2.1 and DirectX 10 support
  • Open source compiler
High-Resolution Antialiasing
  • Rotated Grid Full-Scene Antialiasing
  • 32x FSAA dramatically reduces visual aliasing artifacts or “jaggies,”
    resulting in highly realistic scenes
Display Resolution Support
  • Dual-link DVI-I outputs drive two digital displays up to 2560 x 1600 at 60Hz
  • Analog displays up to 2048 x 1536 at 85Hz
For Launch Pricing & Availability Click Here

©2008 PNY Technologies Flash Settlement Terms of use Suppliers Your Privacy Sitemap Press Room International USA