| PERFORMANCE FEATURES |
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Full 128-bit floating-point precision pipeline |
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12-bit subpixel precision |
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8 pixels per clock rendering engine |
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Hardware accelerated antialiased points & lines |
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Hardware OpenGL overlay planes |
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Hardware accelerated two-sided lighting |
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Hardware accelerated clipping planes |
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3rd-generation occlusion culling |
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16 textures per pixel |
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OpenGL quad-buffered stereo (3-pin sync connector) |
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AGP 8x with Fast Writes and sideband addressing |
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High-speed 128MB DDR2 memory |
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Fully programmable GPU (OpenGL 2.0/DirectX 9.0 class) |
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Optimized compiler for Cg and Microsoft HLSL |
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16x Full-Scene Antialiasing (FSAA) up to 2048x1536 per display or 3840x2400 for single digital display |
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Dual DVI output - Drives two independent digital displays at 1600x1200, or one at 3840x2400 |
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Dual 400MHz RAMDACs |
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NVIDIA Unified Driver Architecture (UDA) |
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Fully compliant with professional OpenGL 2.0 and DirectX 9.0 |