| PERFORMANCE FEATURES |
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Full 128-bit floating-point precision pipeline |
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12-bit subpixel precision |
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8 pixels per clock rendering engine |
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Hardware accelerated antialiased points & lines |
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Hardware OpenGL overlay planes |
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Hardware accelerated two-sided lighting |
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Hardware accelerated clipping planes |
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3rd-generation occlusion culling |
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16 textures per pixel |
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OpenGL quad-buffered stereo (3-pin sync connector) |
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AGP 8x with Fast Writes and sideband addressing |
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High-speed 256MB DDR memory |
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Fully programmable GPU (OpenGL 1.5/DirectX 9.0 class) |
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Optimized compiler for Cg and Microsoft HLSL |
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16x Full-Scene Antialiasing (FSAA) up
to 2048x1536 per display or 3840x2400 for single digital display |
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Dual DVI output - Drives two independent
digital displays at 1600x1200, or one at 3840x2400 |
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Dual-link TMDS - Drives one digital display up to 2048x1536 and another at 1600x1200 simultaneously |
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400 Mhz DACs - Two analog displays up to 2048x1536 @ 85Hz each |
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NVIDIA Unified Driver Architecture (UDA) |
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Fully compliant with professional OpenGL 1.5 and DirectX 9.0 |
| MINIMUM SYSTEM REQUIREMENTS |
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IBM or 100% PC compatible with genuine Intel Pentium III or AMD Athlon class processor or higher |
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One available AGP 2.0 compliant slot or better |
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A vacant PCI slot adjacent to the AGP Slot |
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350W Power Supply with one available drive bay power connector |
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128MB system memory |
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CD-ROM or DVD-ROM drive |
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Windows XP, 2000 or Windows NT4.0 (Service Pack 5 or 6) |
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20MB of available disk space for full installation |
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VGA or DVI-I compatible monitor |