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GPU Rendering GPU Rendering

NVIDIA Professional Graphics For

GPU Rendering

The NVIDIA® RTX™ platform features the fastest GPU rendering solutions available today. By combining the power of NVIDIA RTX graphics cards, built on the NVIDIA Ampere GPU architecture, with NVIDIA RTX-accelerated applications, artists, designers, engineers and scientific/technical professionals across academia, enterprises, industries, government, healthcare, and scientific/technical disciplines, can bring state-of-the-art rendering to their professional workflows.

Image courtesy of Dabarti Studio

What RTX Brings

to your Workflow


NVIDIA Research Develops AI for Visual Applications

See how AI In-Painting refills images, AI Slo-Mo creates smoother and cleaner videos by creating new data, how AI inserts new data into video with Conditional GANs, the ability of AI to restore and enhance grainy images, or even create nonexistent AI photorealistic celebrities.


The Cornell Box Tests the Accuracy of RTX Rendering Software

See how RTX rendering technology delivers realtime ray traced rendering identical to an actual photograph of the same scene. This commonly used 3D test model, originally created at Cornell University, demonstrates that RTX rendering is indistinguishable from reality.


Project SOL: Realtime NVIDIA RTX Cinematic Ray Tracing

Realtime ray tracing, sought for decades, has arrived with NVIDIA’s Turing architecture, and breakthrough RTX rendering software. View this clip to view all the subtle nuance and convincing realism cinematic ray tracing can bring to your next project.


Blender Cycles


Photorealistic Rendering Speeds Up The Design Process


Autodesk VRED

NVIDIA Quadro RTX RTX

 

NVIDIA RTX

NVIDIA RTX is the most important innovation in computer graphics in more than a decade and makes possible a new generation of applications that will simulate the physical world at unprecedented speeds.

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GPU Rendering Partners

The ecosystem of professional ray tracing technology that requires or is accelerated by NVIDIA GPUs is large and growing. Our GPU rendering partners’ software products are used extensively by over half of a million end users from professional product design and building design (AEC), through to commercial and film visual effects industries.

V-Ray from Chaos is a widely used, rendering software relied on by artists and designers that create stunning imagery and animations for product and architecture design to commercial and film visual effects. V-Ray GPU is a production proven highly physically based renderer developed using NVIDIA CUDA that massively accelerates rendering with NVIDIA GPUs.


V-RAY

NVIDIA RTX A6000 Relative Rendering Performance

Tests run on a workstation with Intel Xeon Gold 6126 at 2.6 GHz (3.7 GHz Turbo) | Windows 10 64-bit | NVIDIA driver 460.48 | Chaos V-Ray 5.0

Redshift is the only biased GPU renderer, which means it offers the most flexibility for shading, lighting, scripting, and scene setup among all GPU renderers. It is also currently the only go-to GPU renderer for larger VFX facilities and those demanding the best for stability and flexibility.


REDSHIFT

NVIDIA RTX A6000 Relative Rendering Performance

Tests run on a workstation with Intel Xeon Gold 6126 at 2.6 GHz (3.7 GHz Turbo) | Windows 10 64-bit | NVIDIA driver 460.48 | Redshift 2.6.29

Blender is a free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality, and computer games. Blender is fully optimized for NVIDIA RTX and the latest generation NVIDIA Ampere-architecture professional graphics boards.


Blender Cycles

NVIDIA RTX A6000 Relative Rendering Performance

Tests run on a workstation with Intel Xeon Gold 6126 at 2.6 GHz (3.7 GHz Turbo) | Windows 10 64-bit | NVIDIA driver 460.48 | Blender Cycles 2.90

VRED 3D visualization software helps designers and engineers create product presentations, design reviews, and virtual prototypes using interactive GPU raytracing and both analytic and cloud-rendering modes. VRED transforms digital design and engineering data into a holistic digital control model and can evaluate human-machine interaction content within the context of a digital prototype.


Autodesk VRED

NVIDIA RTX A6000 Relative Autodesk VRED Performance
Up to 2.3x faster than gen-1

NVIDIA and Autodesk results

Rendering Systems

NVIDIA RTX visual computing solutions provide for a wide range of rendering workloads. From NVIDIA RTX A6000, the fastest single GPU rendering graphics solution available today, to the new NVIDIA RTX A2000 12GB, NVIDIA GPUs can accelerate the largest, most complex rendering tasks. GPU rendering can scale to increase rendering speed by adding additional GPUs to your workstation, using GPU across the network, or rendering on GPU clusters in cloud services. NVLInk, available on the RTX A6000, RTX A5000, and RTX A4500 enables memory pooling and performance scaling as well. For the ultimate in dedicated, network connected rendering performance, an NVIDIA-Certified System for Professional Visualization can support up to ten ultra-high-end NVIDIA RTX professional graphics cards to accelerate even the largest and most demanding rendering workloads with unprecedented levels of GPU acceleration. No matter what your rendering demands require, NVIDIA RTX GPUs are the solution to maximizing rendering performance.

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Materials

NVIDIA's vMaterials catalog is a collection of real-world materials described in the NVIDIA Material Definition Language (MDL). They're designed and verified by NVIDIA Material Specialists for accuracy, control, and consistency, giving you a quick and reliable way to add realistic materials to your designs.

The NVIDIA Material Definition Language (MDL) gives you the freedom to share physically based materials and lights between supporting applications. Unlike a shading language that produces programs for a particular renderer, MDL materials define the behavior of light at a high level. Different renderers and tools interpret the light behavior and create the best possible image, whether it's an OpenGL-based application or physically based renderer like Iray or Chaos Group's V-Ray.

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