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NVIDIA Quadro RTX 4000 + HW Sync

NVIDIA® Quadro RTX™ 4000 + HW Sync

  • SKU: VCQRTX4000SYNC-PB
  • Description

    NVIDIA Quadro RTX 4000 Sync

    The World’s First Ray Tracing GPU

    NVIDIA ® Quadro® RTX 4000™ combines the NVIDIA Turing GPU architecture with the latest memory and display technologies, to deliver the best performance and features in a single-slot PCI-e form factor. Enjoy greater fluidity with photorealistic rendering, experience faster performance with AI-enabled applications and create detailed, lifelike VR experiences more cost-effectively and across a broader range of workstation chassis configurations.

    NVIDIA Quadro RTX 4000 features 36 RT cores to accelerate ray tracing, 288 Tensor cores to accelerate AI and 8 GB GDDR6 memory to accommodate large datasets. It is equipped with three DisplayPort 1.4 connectors with HDR support and features the latest VirtualLink connector (that can also drive a DisplayPort panel via an included USB Type-C to DP adapter) to simplify connectivity to next-gen VR HMDs. Additionally, in conjunction with NVIDIA Quadro Sync II you can deploy massive digital signage solutions with higher density and at lower cost.

    The NVIDIA Quadro Sync II board works with the NVIDIA Quadro RTX 4000 to synchronize up to 4 RTX 4000 boards per card for 16 synchronized displays per Sync II, and with 2 Sync II cards per system, up to 8 NVIDIA Quadro RTX 4000 GPUs per chassis, for a total of 32 synchronized displays per system. The NVIDIA Quadro Sync II, combined with the NVIDIA Quadro RTX 4000 powered graphics, sets a new bar for professional synchronized display deployments requiring unparalleled rendering and synchronized graphics performance, all with breakthrough possibilities realtime ray tracing and AI can provide.

    NVIDIA Quadro RTX 4000

    Highlights

    CUDA Cores 2304
    RT Cores 36
    Tensor Cores 288
    GPU Memory 8GB GDDR6
    Rays Cast 6.0 Giga Rays/Sec
    Peak Single Precision FP32 Performance 7.1 TFLOPS
    Peak Half Precision FP16 Performance 14.2 TFLOPS
    Peak INT8 Performance 28.5 TOPS
    Deep Learning TFLOPS 57.0 Tensor TFLOPS
    Memory Bandwidth 416 GB/Sec
    System Interface PCI Express 3.0 x16
    Display Connectors DisplayPort 1.4 (3) + VirtualLink (USB Type-C)
    Synchronized Displays per Quadro Sync II 16
    Number of Quadro Sync II Boards per System 2
    Number of Quadro Sync II Connectors 2x RJ45 (Frame Lock) + BNC (Genlock)

    Digital Sinage Solutions

    • Create massive visualization solutions consisting of large numbers of synchronized displays or projectors
    • Use multiple systems with synchronized display outputs to create massive visualization clusters

    Manufacturing Solutions

    • Designers can create massive visualization systems for collaborative design, design reviews, and retail locations
    • Realtime ray tracing with an AI assist rendering performance opens new vistas in interactive photorealistic design across manufacturing workflows

    Media & Entertainment Solutions

    • Broadcasters can synchronize graphics and video for broadcast solutions, virtual sets and on-air graphics
    • Create massive visualization solutions for entertainment outlets or sporting events with hardware synchronized monitors of projectors for artifact free displays

    Ace Solutions

    • Use multiple projectors or monitors to review design concepts or changes at scale
    • Fuse design, BIM, and visualization into a unified workflow environment, enhanced with realtime ray tracing and AI

    Visual Simulation Solutions

    • Create flight simulations that circle the globe seamlessly without limitations to altitude or detail
    • Connect multiple displays or projectors to realize a 360-degree field of view
    • Quadro Sync II connects multiple RTX 4000 boards and systems for massive multi-display or multi-projector simulation environments, all with NVIDIA RTX realtime rendering and AI enhanced capabilities and performance

    Contact gopny@pny.com for additional information.

  • Features

    NVIDIA Quadro RTX 4000 + HW Sync

    PERFORMANCE AND USEABILITY FEATURES

    Revolutionary Realtime Ray Tracing Acceleration

    Incorporating new hardware-based ray tracing engines, Turing is the industry’s first graphics processor enabling real-time ray tracing. A single NVIDIA Quadro RTX 4000 board can render complex professional models with physically accurate shadows, reflections, and refractions to empower users with instant insight. Working in concert with applications leveraging APIs such as NVIDIA OptiX, Microsoft DXR and Vulkan ray tracing, systems based on NVIDIA Quadro RTX 4000 will power truly interactive design workflows to provide immediate feedback for unprecedented levels of productivity.

    RT Cores

    New dedicated hardware-based ray-tracing technology allows the GPU for the first time to real-time render film quality, photorealistic objects and environments with physically accurate shadows, reflections, and refractions. The real-time ray-tracing engine works with NVIDIA OptiX, Microsoft DXR, and Vulkan APIs to deliver a level of realism far beyond what is possible using traditional rendering techniques. RT cores accelerate the Bounding Volume Hierarchy (BVH) traversal and ray casting functions using low number of rays casted through a pixel.

    Enhanced Tensor Cores

    New mixed-precision cores purpose-built for deep learning matrix arithmetic, delivering 8x TFLOPS for training, compared to previous generation. NVIDIA Quadro RTX 4000 utilizes 288 Tensor Cores; each Tensor Core performs 64 floating point fused multiply-add (FMA) operations per clock, and each SM performs a total of 1024 individual floating point operations per clock. In addition to supporting FP16/FP32 matrix operations, new Tensor Cores added INT8 (2048 integer operations per clock) and experimental INT4 and INT1 (binary) precision modes for matrix operations.

    Mesh Shading

    Provides a compute-based geometry pipeline to speed processing and culling for geometrically complex models and scenes to improve performance by up to 2x.

    Motion Adaptive Shading

    Offers more granular control over how GPU horsepower is distributed (i.e. more cycles applied on the detailed areas of a scene and fewer on the less detailed areas) to increase performance and at the same image quality, or produce similar image quality with a 50% reduction in the time required to generate shaded pixels.

    Variable Rate Shading (VRS)

    More control over pixel shading rate; efficient for effects like motion blur and foveated shading. This capability enables shading and geometry samples to process at different rates for more efficient execution.

    Texture Space Shading

    Decouples shading from screen space, improving shading efficiency and reuse.

    Multi-View Rendering (MVR)

    Extension of Single Pass Stereo rendering multiple views in a single pass with unique view origin positions or view directions.

    High Speed GDDR6 Memory

    Built with Turing’s vastly optimized 8 GB GDDR6 memory subsystem for the industry’s fastest graphics memory (416 GB/s peak bandwidth), NVIDIA Quadro RTX 4000 is the ideal platform for latency-sensitive applications handling large datasets.

    H.264 and HEVC Encode/Decode Engines

    Deliver faster than real-time performance for transcoding, video editing, and other encoding applications with a dedicated H.264 and HEVC encode engines and a dedicated decode engine that are independent of 3D/compute pipeline.

    TURING VR

    Ray tracing and variable rate shading enhance visual quality, while Multi-view rendering provides wider field of view, support for next-generation HMDs and displays. The RT Cores provide for accurate acoustic simulations and VirtualLink makes VR setup easier than ever with a single cable connection.

    IMAGE QUALITY

    Full-Scene Antialiasing (FSAA)

    Dramatically reduce visual aliasing artifacts or “jaggies” with up to 64x FSAA (128x with SLI Mode) for unparalleled image quality and highly realistic scenes.

    32K Texture and Render Processing

    Texture from and render to 32K x 32K surfaces to support applications that demand the highest resolution and quality image processing.

    DISPLAY FEATURES

    NVIDIA Quadro Mosaic™ Technology

    Transparently scale the desktop and applications across up to 8 GPUs and 32 displays from a single workstation while delivering full performance and image quality.

    DisplayPort 1.4

    Support up to four 8K (7680 x 4320) monitors at 60 Hz, four 5K (5120 x 2880) displays at 60 Hz, or four 4K (3840 x 2160 or 4096 x 2160) displays at up to 120 Hz. NVIDIA Quadro RTX 4000 supports HDR over DisplayPort 1.4 (SMPTE 2084/2086. BT. 2020) with 4K at 60 Hz 10b/12b HEVC decode, 4K at 60 Hz 10b HEVC Encode. Three displays attach to the provided DP connectors, while the fourth utilizes the included USB Type-C to DP adapter.

    NVIDIA Quadro View

    NVIDIA Quadro View desktop management software helps you organize single- or multi-monitor workspaces with ease. Divide your workspace into regions to snap applications into place. Save profiles with pre-set configurations for your workflows. And set up hotkeys to quickly access common functions. Quadro View delivers the tools you need to take charge of your desktop.

    NVIDIA Quadro Experience

    NVIDIA Quadro Experience delivers productivity tools that simplify time-consuming tasks so you can get things done faster. Keep your Quadro driver up to date with automatic alerts so your system is always optimized for performance. Capture content in 4K and upload to your favorite third-party sites, broadcast live, or stream to your NVIDIA Shield for effortless collaboration. Get a suite of display management tools with NVIDIA Quadro View software. Even enjoy great gaming with just one click. NVIDIA Quadro Experience is the ultimate productivity companion to your Quadro graphics card.

    NVIDIA Quadro Sync II

    Synchronize the display and image output of up to 32 displays from 8 GPUs (connected through two NVIDIA Quadro Sync II boards) in a single system, reducing the number of systems needed to create an advanced video visualization environment.

    OpenGL Quad Buffered Stereo Support

    Provides a smooth and immersive 3D Stereo experience for professional applications.

    Professional 3D Stereo Synchronization

    Robust control of stereo effects through a dedicated connection to directly synchronize 3D stereo hardware to a NVIDIA Quadro graphics card.

    VirtualLink

    VirtualLink is an industry standard alternate mode of USB Type-C that delivers 4 display lanes of HBR3 DisplayPort, USB 3.1 Gen2 SuperSpeed data, and up to 27 W of power to next generation VR HMDs (Head Mounted Displays).

    SOFTWARE SUPPORT

    NVIDIA RTX Platform for Realtime Ray Tracing

    Software framework that makes realtime ray tracing possible, portable, and presentable.

    Provides interoperability between rasterization, ray tracing, compute and AI/Deep Learning.

    New Turing ray tracing acceleration in OptiX, DXR and Vulkan.

    NVIDIA MDL, now open source, and support for Pixar’s Universal Scene Description (USD) promote portability and consistency.

    NVIDIA NGX: AI for Visual Applications

    Provides a neural graphics framework for image processing.

    Brings AI-based features to end user applications to enhance graphics, photos, imaging, and video processing.

    NGX features utilize Tensor Cores to maximize performance and efficiency.

    Allows NVIDIA to bring advances in AI features to developers who place them into applications with NVIDIA pre-trained neural networks.

    NVIDIA NGX Technology

    AI InPainting allows the removal of existing content from images and replaces it with realistic computer-generated alternatives.

    AI Up-Res increases the resolution of an image or video by 2x, 4x, or 8x using AI to create new pixels by interpreting the image and intelligently placing data in the new image.

    DLSS (Deep Learning Super Sampling) removes jagged lines to smooth them, producing a higher quality image than by using other techniques.

    AI Slow-Motion inserts interpolated frames into a video stream to provide smooth, slow-motion video.

    Software Optimized for AI

    Deep learning frameworks such as Caffe2, MXNet, CNTK, TensorFlow, and others deliver dramatically faster training times and higher multi-node training performance. GPU accelerated libraries such as cuDNN, cuBLAS, and TensorRT deliver higher performance for both deep learning inference and High Performance Computing (HPC) applications.

    NVIDIA CUDA Parallel Computing Platform

    Natively execute standard programming languages like C/C++ and Fortran, and APIs such as CUDA, OpenCL, OpenACC and Direct Compute to accelerate techniques such as ray tracing, video and image processing, or finite element analysis or computational fluid dynamics (among others).

    Unified Memory

    A single, seamless 49-bit virtual address space allows for the transparent migration of data between the full allocation of CPU and GPU memory.

  • Specifications

    NVIDIA Quadro RTX 4000 + HW Sync

    SPECIFICATIONS

    Compatible in all systems that accept an NVIDIA Quadro RTX 4000 + HW Sync

    CUDA Cores 2304
    RT Cores 36
    Tensor Cores 288
    RTX-OPS 43T
    Rays Cast 6 Giga Rays/Sec
    Peak Single Precision FP32 Performance 7.1 TFLOPS
    Peak Half Precision FP16 Performance 14.2 TFLOPS
    Peak INT8 Performance 28.5 TOPS
    Deep Learning TFLOPS 57.0 Tensor TFLOPS
    GPU Memory 8 GB GDDR6
    Memory Bandwidth 416 GB/Sec
    NVIDIA Mosaic Support Yes
    Quadro Sync II Advanced Display Frame Lock and Genlock up to 32 Displays
    Max Power Consumption (With VirtualLink) 125 W + 12 W for Quadro Sync II
    (160 W + 12 W for Quadro Sync II, Includes USC Type-C)
    NVIDIA Quadro Power Guidelines
    Max Digital Resolution 7680 x 4320 x36 bpp at 60hz
    NVIDIA Quadro and NVS Display Resolution Support

    View All Product Specifications

    3D GRAPHICS ARCHITECTURE

    • Scalable geometry architecture
    • Hardware tessellation engine
    • NVIDIA GigaThread™ engine with 7 async copy engines
    • Shader Model 5.1 (OpenGL 4.5 and DirectX 12)
    • Up to 32K x 32K texture and render processing
    • Transparent multisampling and super sampling
    • 16x angle independent anisotropic filtering
    • 32-bit per-component floating point texture filtering and blending
    • 64x full scene antialiasing (FSAA)/128x FSAA in SLI Mode
    • Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, HEVC, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
    • Dedicated H.264 & HEVC Encoder
    • Blu-ray dual-stream hardware acceleration (supporting HD picture-in-picture playback)
    • NVIDIA GPU boost automatically improves GPU engine throughput to maximize application performance

    NVIDIA CUDA PARALLEL PROCESSING ARCHITECTURE

    • New RT (Ray Tracing) Core per SM
    • Turing SM Architecture (streaming multi-processor design that delivers greater processing efficiency)
    • Dynamic Parallelism (GPU dynamically spawns new threads without going back to the CPU)
    • Mixed-precision (1-, 4-, 8-, 16-, 32- and 64-bit) computing
    • API support includes: CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
    • Configurable up to 96 KB of RAM (dedicated shared memory size per SM)

    ADVANCED DISPLAY FEATURES

    • Support for any combination of four connected displays
    • Three DisplayPort 1.4 outputs (supporting resolutions such as 3840 x 2160 at 120 Hz, 5120 x 2880 at 60 Hz and 7680 x 4320 at 60Hz)
    • Included UBC Type-C to DP adapter provides the full range of resolutions and refresh rates noted above
    • DisplayPort to VGA, DisplayPort to DVI (single-link and dual-link) and DisplayPort to HDMI cables (resolution support based on dongle specifications)
    • HDR support over DisplayPort 1.4 (SMPTE 2084/2086, BT. 2020) (4K at 60Hz 10b/12b HEVC Decode, 4K at 60Hz 10b HEVC Encode)
    • HDCP 2.2 support over DisplayPort and HDMI connectors
    • 12-bit internal display pipeline (hardware support for 12-bit scanout on supported panels, applications and connection)
    • NVIDIA 3D Vision™ technology, 3D DLP, Interleaved, and other 3D stereo format support
    • Full OpenGL quad buffered stereo support
    • Underscan/overscan compensation and hardware scaling
    • NVIDIA nView multi-display technology
    • Support for large-scale, ultra-high resolution visualization using the NVIDIA SVS platform which includes NVIDIA Mosaic, NVIDIA Sync and NVIDIA Warp/Blend technologies

    AVAILABLE ACCESSORIES

    • DP-HDMI-THREE-PCK Connect the NVIDIA Quadro RTX 4000 to HDMI displays at resolutions up to 4K with PNY Part Number DP-HDMI-THREE-PCK. The three included DisplayPort to HDMI adapters are recommended by NVIDIA, provide outstanding image quality, and are built to professional standards.
    • DP-HDMI-SINGLE-PCK Connect the NVIDIA Quadro RTX 4000 to an HDMI display at resolutions up to 4K with PNY Part Number DP-HDMI-SINGLE-PCK. The included DisplayPort to HDMI adapter is recommended by NVIDIA, provides outstanding image quality, and is built to professional standards.

    SUPPORTED PLATFORMS

    • Microsoft Windows 10 (64-bit)
    • Microsoft Windows 8 and 8.1 (64-bit)
    • Microsoft Windows 7 (64-bit)
    • Linux – Full OpenGL implementation, complete with NVIDIA and ARB extensions (64-bit)

    MINIMUM SYSTEM HARDWARE REQUIREMENTS

    • Intel Core i5, i7, Xeon or later
    • AMD Phenom or Opteron-class or later
    • PCIe x16 Gen 3 (preferred) expansion slot
    • 8GB of system memory (more preferred)
    • Internet connection (for driver installation)
    • DisplayPort (preferred), HDMI, or DVI compatible display

    PACKAGE CONTAINS

    • NVIDIA Quadro RTX 4000 professional graphics card
    • NVIDIA Quadro RTX Quick Start Guide
    • NVIDIA Quadro Support Guide
    • USB Type-C to DP adapter
    • Auxiliary power cable
    • NVIDIA Quadro Sync II board
    • Four 12” (30.5 cm) Sync to GPU or Sync-to-Sync connector cables
    • Two 24” (61 cm) Sync to GPU or Sync-to-Sync connector cables
    • Printed NVIDIA Quadro Sync II Quick Start Guide
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